|2016 — 2018||Ateliér intermediální tvorby III, Škola Tomáše Vaňka|
|2016||In Situ3, Royal Academy of Fine Arts Antwerp, Belgie|
|2015 — 2016||Ateliér intermediální tvorby II, Škola Dušana Zahoranského a Pavly Sceránkové|
|2012 — 2015||Ateliér intermediální tvorby II, Škola Jiřího Příhody|
|2010 — 2012||Multimediální design, Ústav umění a designu, Západočeská Univerzita v Plzni|
Do you ever imagine a world without your body? Perfect Strike is game about work, a cognitive test of the future work. Nowadays, like in games, objects become their own goal for which we create ours tools and equipment. The game mechanic is a series of questions freely based on the Hannah Arendt's Human Condition. In my art practice I aim to connect collective situation, virtual landscape and mediated experience. Result of my work is blurred cognitive mapping of social time and space. I understand art as a free action between constructed reality, meta-politics, language and philosophy. Aim of my practice is subversion of individual mind-sets and experiences. My work is based on the extended time-line of children born in the 1990s: Television, authorities, games, periphery, Internet, automation, AI, life after labour, super-intelligence.
CS / EN