|2012 — 2018||Ateliér malířství III, Škola Michaela Rittsteina|
|2016||Seni Lukis, ISI Yogyakarta, Indonesie|
The basic concept behind my graduation work is the transformation of real experiences into a stylised painting influenced by the visual design of computer games from the early part of the new millennium. The viewer is pulled into the action and becomes the main protagonist, the player. At that moment he can, in a certain way, be a part of the picture. At the same time, I do not deny that it is also a classical visual experience as we know it from painting.
CS / EN